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How many copies did Dead Island Definitive Edition sell?

Estimated copies sold
≈ 1.2M–1.9M
$6.4M–$17.3M after Steam's cut $11.7M–$26.7M before the cut
from 28k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dead Island Definitive Edition out and predicted the genre from its 8 similar games. Every figure here, including Dead Island Definitive Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.8M–11.6M
best case 39.6M (Project Zomboid)
Games like Dead Island Definitive Edition

The middle of these games

≈ 7.8M–11.6M copies

≈ $163.6M–$255.3M after Steam's cut

from ~226k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Project Zomboid at ≈ 30.2M–49.0M copies, ≈ $207.3M–$557.3M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Co-op (5 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $37. The breakout hits carry Post-apocalyptic + Survival + Zombies; a typical game here doesn't.
The era
The games you compared span 2011 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Project Zomboid
2013
Est. copies
≈ 30.2M–49.0M
2.1x vs typical
SteamSpy 10M–20M
Est. revenue
$207.3M–$557.3M after Steam's cut $376.9M–$857.4M before the cut
$24.99
477k reviews
Very Positive
SurvivalZombies
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op
Hunt: Showdown 1896
2019
Est. copies
≈ 8.0M–13.0M
SteamSpy 10M–20M
Est. revenue
$87.8M–$236.2M after Steam's cut $159.7M–$363.4M before the cut
$39.99
277k reviews
Mostly Positive
Open WorldExtraction Shooter
Saints Row: The Third
2011
Est. copies
≈ 4.4M–7.2M
too small to compare
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before the cut
$9.99
70k reviews
Overwhelmingly Positive
Open WorldAction
DayZ
2018
Est. copies
≈ 14.2M–23.1M
2.1x vs typical
SteamSpy 10M–20M
Est. revenue
$195.8M–$526.4M after Steam's cut $356.0M–$809.9M before the cut
$49.99
469k reviews
Mostly Positive
SurvivalOpen World
No More Room in Hell
2013
Est. copies
≈ 4.8M–7.9M
too small to compare
SteamSpy 5M–10M
Est. revenue
Free
Free
76k reviews
Very Positive
Free to PlayZombies
Z1 Battle Royale
2018
Est. copies
≈ 6.2M–10.0M
SteamSpy 10M–20M
Est. revenue
Free
Free
202k reviews
Mixed
SurvivalMassively Multiplayer
Call of Duty®: Black Ops III
2015
Est. copies
≈ 11.4M–18.4M
SteamSpy 5M–10M
Est. revenue
$187.3M–$503.5M after Steam's cut $340.5M–$774.7M before the cut
$59.99
233k reviews
Very Positive
MultiplayerZombies

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