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How many copies did CPUCores :: Maximize Your FPS sell?

Estimated copies sold
≈ 557k–906k
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before the cut
from 11k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CPUCores :: Maximize Your FPS out and predicted the genre from its 8 similar games. Every figure here, including CPUCores :: Maximize Your FPS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–65k
best case 40.4M (Wallpaper Engine)
Games like CPUCores :: Maximize Your FPS

The middle of these games

≈ 9k–65k copies

≈ $57k–$282k after Steam's cut

from ~477 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Wallpaper Engine at ≈ 30.8M–50.0M copies, ≈ $42.2M–$113.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 27 reviews in their first month; the spread ran 2 to 210.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Utilities (8 of 8) and Software (7 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5. The breakout hits carry Mature + Anime + First-Person; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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