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How many copies did Escape From BioStation sell?

Estimated copies sold
≈ 826–1k
$906–$2k after Steam's cut $2k–$4k before the cut
from 24 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Escape From BioStation out and predicted the genre from its 8 similar games. Every figure here, including Escape From BioStation's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 377k–1.2M
best case 1.4M (The Callisto Protocol™)
Games like Escape From BioStation

The middle of these games

≈ 377k–1.2M copies

≈ $3.9M–$16.4M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Callisto Protocol™ at ≈ 1.1M–1.8M copies, ≈ $17.8M–$48.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 2k to 21k.
The genre you'd be entering
Your set
Your set clusters on Sci-fi (6 of 8) and Space (5 of 8).
The winners
Winners here lead with Horror + Sci-fi, priced around $60.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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AdventureRobots

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