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How many copies did The Invincible sell?

Estimated copies sold
≈ 327k–531k
$2.7M–$7.2M after Steam's cut $4.9M–$11.2M before the cut
from 13k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Invincible out and predicted the genre from its 8 similar games. Every figure here, including The Invincible's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 624k–1.4M
best case 8.5M (Detroit: Become Human)
Games like The Invincible

The middle of these games

≈ 624k–1.4M copies

≈ $10.1M–$26.7M after Steam's cut

from ~30k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is FPS (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Detroit: Become Human at ≈ 6.5M–10.5M copies, ≈ $71.2M–$191.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 6k to 21k.
The genre you'd be entering
Your set
Your set clusters on FPS (4 of 8) and Sci-fi (4 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $40. The breakout hits carry Multiple Endings + Cinematic + Emotional; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 1M–2M
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2020
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≈ 6.5M–10.5M
8.7x vs typical
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$71.2M–$191.3M after Steam's cut $129.4M–$294.4M before the cut
$39.99
261k reviews
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Sizing up your own game? See what its genre can realistically do before you build it.