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How many copies did Stronghold Crusader HD (2012) sell?

Estimated copies sold
≈ 1.3M–2.2M
$3.7M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
from 21k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stronghold Crusader HD (2012) out and predicted the genre from its 8 similar games. Every figure here, including Stronghold Crusader HD (2012)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 101k–126k
best case 478k (The Stronghold Collection)
Games like Stronghold Crusader HD (2012)

The middle of these games

≈ 101k–126k copies

≈ $645k–$790k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: The Stronghold Collection at ≈ 364k–591k copies, ≈ $2.5M–$6.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 660 reviews in their first month; the spread ran 322 to 2k.
The genre you'd be entering
Your set
Your set clusters on City Builder (7 of 8) and Economy (5 of 8).
The winners
Winners here lead with City Builder + Real Time Tactics, priced around $25. The breakout hits carry Real Time Tactics + Colony Sim + Sandbox; a typical game here doesn't.
The era
The games you compared span 2009 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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