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How many copies did Stronghold: Warlords sell?

Estimated copies sold
≈ 132k–214k
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
from 5k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stronghold: Warlords out and predicted the genre from its 8 similar games. Every figure here, including Stronghold: Warlords's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 137k–575k
best case 1.7M (Stronghold Crusader HD (2012))
Games like Stronghold: Warlords

The middle of these games

≈ 137k–575k copies

≈ $764k–$2.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Stronghold Crusader HD (2012) at ≈ 1.3M–2.2M copies, ≈ $3.7M–$9.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 99 to 5k.
The genre you'd be entering
Your set
Your set clusters on City Builder (8 of 8) and Building (7 of 8).
The winners
Winners here lead with Military + City Builder, priced around $10.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stronghold HD (2012)
2013
Est. copies
≈ 659k–1.1M
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$5.99
10k reviews
Overwhelmingly Positive
Real Time TacticsCity Builder
The Stronghold Collection
2009
Est. copies
≈ 364k–591k
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$24.99
6k reviews
Very Positive
City BuilderReal Time Tactics
Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
3.7x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder
Stronghold Legends: Steam Edition
2016
Est. copies
≈ 113k–184k
SteamSpy 200k–500k
Est. revenue
$467k–$1.3M after Steam's cut $850k–$1.9M before the cut
$14.99
3k reviews
Very Positive
Real Time TacticsCity Builder
Stronghold 2: Steam Edition
2017
Est. copies
≈ 198k–322k
SteamSpy 500k–1M
Est. revenue
$816k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$14.99
6k reviews
Very Positive
City BuilderReal Time Tactics
Dungeon Village
2022
Est. copies
≈ 22k–35k
SteamSpy 100k–200k
Est. revenue
$54k–$144k after Steam's cut $97k–$222k before the cut
$8.99
874 reviews
Very Positive
The Lost Village
2024
Est. copies
≈ 77k–126k
SteamSpy 500k–1M
Est. revenue
$255k–$687k after Steam's cut $464k–$1.1M before the cut
$11.99
3k reviews
Mostly Positive
Base-BuildingResource Management
Stronghold: Definitive Edition
2023
Est. copies
≈ 256k–416k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.8M after Steam's cut $1.9M–$4.4M before the cut
$14.99
10k reviews
Very Positive
City BuilderStrategy

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