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How many copies did Candice DeBébé's Incredibly Trick Lifestyle sell?

Estimated copies sold
≈ 8k–13k
$11k–$29k after Steam's cut $20k–$45k before the cut
from 192 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Candice DeBébé's Incredibly Trick Lifestyle out and predicted the genre from its 8 similar games. Every figure here, including Candice DeBébé's Incredibly Trick Lifestyle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–2.4M
best case 40.4M (Wallpaper Engine)
Games like Candice DeBébé's Incredibly Trick Lifestyle

The middle of these games

≈ 1.6M–2.4M copies

≈ $11.2M–$18.6M after Steam's cut

from ~39k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Anime (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wallpaper Engine at ≈ 30.8M–50.0M copies, ≈ $42.2M–$113.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Anime (3 of 8) and Female Protagonist (2 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5. The breakout hits carry Utilities + Software + Design & Illustration; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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