wishvane
How many copies did God's Trigger sell?
Estimated copies sold
≈ 29k–47k
$118k–$318k net $215k–$489k gross
from 995 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left God's Trigger out and predicted the genre from its 8 similar games. Every figure here, including God's Trigger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 45k–71k
best case 3.7M (Brotato)
The Action Roguelike lane

A niche genre: modest ceilings, most sell around 53k copies, so plan for a small audience.

A typical game
≈ 53k copies
≈ $107k after Steam's cut
from ~2k reviews
Best case
≈ 3.7M copies
Brotato · ≈ $7.1M after Steam's cut
from 116k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Rogue-like + Singleplayer, priced around $5.
  • The breakout hits carry Singleplayer + Sci-fi + Survival; a typical game here doesn't.
  • The games you compared span 2009 to 2025, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 55k–90k
SteamSpy 200k–500k
Est. revenue
$228k–$613k net $414k–$943k gross
$14.99
2k reviews
Very Positive
WesternBlood +6
2023
Est. copies
≈ 2.8M–4.5M
69x vs typical
SteamSpy 2M–5M
Est. revenue
$3.8M–$10.3M net $7.0M–$15.8M gross
$4.99
116k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer +6
2024
Est. copies
≈ 40k–66k
SteamSpy 50k–100k
Est. revenue
$55k–$149k net $101k–$229k gross
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike +6
2024
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$32k–$85k net $58k–$131k gross
$6.99
688 reviews
Mostly Positive
ProgrammingTactical RPG +6
2023
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$363k–$975k net $659k–$1.5M gross
$24.99
2k reviews
Mixed
Top-Down ShooterAction Roguelike +6
2009
Est. copies
≈ 39k–63k
SteamSpy 100k–200k
Est. revenue
$53k–$144k net $97k–$221k gross
$4.99
749 reviews
Mostly Positive
Action RoguelikeBullet Hell +6
2025
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$58k–$156k net $106k–$241k gross
$6.99
1k reviews
Very Positive
Early AccessAction Roguelike +6
2023
Est. copies
≈ 66k–108k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$146k–$392k net $265k–$603k gross
$7.99
3k reviews
Very Positive
Action RoguelikeBullet Hell +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples