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How many copies did God's Trigger sell?

Estimated copies sold
≈ 29k–47k
$119k–$320k after Steam's cut $217k–$493k before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left God's Trigger out and predicted the genre from its 8 similar games. Every figure here, including God's Trigger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 49k–70k
best case 3.8M (Brotato)
Games like God's Trigger

The middle of these games

≈ 49k–70k copies

≈ $113k–$339k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Brotato at ≈ 2.9M–4.8M copies, ≈ $4.0M–$10.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 122 to 42k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5. The breakout hits carry Singleplayer + Sci-fi + Survival; a typical game here doesn't.
The era
The games you compared span 2009 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Colt Canyon
2020
Est. copies
≈ 52k–85k
SteamSpy 200k–500k
Est. revenue
$216k–$581k after Steam's cut $393k–$894k before the cut
$14.99
2k reviews
Very Positive
WesternBlood
Brotato
2023
Est. copies
≈ 2.9M–4.8M
69x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$4.99
118k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 42k–69k
SteamSpy 50k–100k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before the cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
Bioweaver
2024
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$33k–$89k after Steam's cut $60k–$136k before the cut
$6.99
691 reviews
Mostly Positive
ProgrammingTactical RPG
ANVIL
2023
Est. copies
≈ 54k–88k
SteamSpy 100k–200k
Est. revenue
$374k–$1.0M after Steam's cut $680k–$1.5M before the cut
$24.99
2k reviews
Mixed
Top-Down ShooterAction Roguelike
Larva Mortus
2009
Est. copies
≈ 47k–77k
SteamSpy 100k–200k
Est. revenue
$65k–$174k after Steam's cut $118k–$268k before the cut
$4.99
746 reviews
Mostly Positive
Action RoguelikeBullet Hell
Asgard's Fall — Viking Survivors
2025
Est. copies
≈ 32k–52k
SteamSpy 50k–100k
Est. revenue
$87k–$234k after Steam's cut $158k–$360k before the cut
$9.99
1k reviews
Very Positive
Early AccessAction Roguelike
Army of Ruin
2023
Est. copies
≈ 69k–112k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$152k–$409k after Steam's cut $276k–$629k before the cut
$7.99
3k reviews
Very Positive
Action RoguelikeBullet Hell

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