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How many copies did Spec Ops: The Line sell?

Estimated copies sold
≈ 3.6M–5.8M
from 56k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spec Ops: The Line out and predicted the genre from its 8 similar games. Every figure here, including Spec Ops: The Line's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.9M–22.3M
best case 34.4M (Red Dead Redemption 2)
Games like Spec Ops: The Line

The middle of these games

≈ 6.9M–22.3M copies

≈ $53.4M–$172.4M after Steam's cut

from ~269k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Red Dead Redemption 2 at ≈ 26.2M–42.6M copies, ≈ $432.5M–$1162.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 42 reviews in their first month; the spread ran 3 to 68k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Story Rich (7 of 8) and Third-Person Shooter (4 of 8).
The winners
Winners here lead with Open World + Story Rich, priced around $60.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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3.4x vs typical
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