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How many copies did Cmoar VR Cinema sell?

Estimated copies sold
≈ 9k–14k
$24k–$65k after Steam's cut $44k–$100k before the cut
from 212 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cmoar VR Cinema out and predicted the genre from its 8 similar games. Every figure here, including Cmoar VR Cinema's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–29k
best case 2.8M (SteamVR)
Games like Cmoar VR Cinema

The middle of these games

≈ 13k–29k copies

≈ $65k–$191k after Steam's cut

from ~631 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: SteamVR at ≈ 2.1M–3.5M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 305 reviews in their first month; the spread ran 2 to 324.
The genre you'd be entering
Your set
Your set clusters on Utilities (7 of 8) and VR (7 of 8).
The winners
Winners here lead with VR + Software. The breakout hits carry Shooter + Realistic + Combat; a typical game here doesn't.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
137x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
Are you ready for Valve Index?
2019
Est. copies
≈ 28k–46k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
983 reviews
Very Positive
VRUtilities
Beam Eye Tracker
2023
Est. copies
≈ 25k–40k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$204k–$548k after Steam's cut $371k–$843k before the cut
$29.99
997 reviews
Very Positive
SimulationUtilities
Virtual Home Theater VR Video Player
2019
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before the cut
$29.99
123 reviews
Very Positive
UtilitiesAudio Production
Kodon
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$67k–$180k after Steam's cut $122k–$277k before the cut
$24.99
393 reviews
Mixed
SimulationAnimation & Modeling
Moon VR Video Player
2017
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$27k–$73k after Steam's cut $50k–$113k before the cut
$9.99
289 reviews
Mixed
UtilitiesVideo Production
Natural Locomotion
2018
Est. copies
≈ 19k–31k
SteamSpy 100k–200k
Est. revenue
$53k–$142k after Steam's cut $96k–$218k before the cut
$9.99
631 reviews
Mostly Positive
SimulationUtilities
Paradiddle
2022
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$116k–$311k after Steam's cut $210k–$479k before the cut
$24.99
679 reviews
Very Positive
VRMusic

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