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How many copies did VEGAS Pro 14 Edit Steam Edition sell?

Estimated copies sold
≈ 63k–102k
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VEGAS Pro 14 Edit Steam Edition out and predicted the genre from its 8 similar games. Every figure here, including VEGAS Pro 14 Edit Steam Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 117k–537k
best case 3.6M (Source Filmmaker)
Games like VEGAS Pro 14 Edit Steam Edition

The middle of these games

≈ 117k–537k copies

≈ $545k–$2.1M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Source Filmmaker at ≈ 2.8M–4.5M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Software (8 of 8) and Video Production (8 of 8).
The winners
Winners here lead with Animation & Modeling + Video Production. The breakout hits carry Movie + Difficult + Sandbox; a typical game here doesn't.
The era
The games you compared span 2012 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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FPS Monitor – hardware in-game & desktop overlays
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Video ProductionAnimation & Modeling
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≈ 2.8M–4.5M
7.7x vs typical
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Animation & ModelingFree to Play
FaceRig
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Animaze by FaceRig
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