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How many copies did MOBIUS FINAL FANTASY™ sell?

Estimated copies sold
≈ 151k–245k
from 4k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MOBIUS FINAL FANTASY™ out and predicted the genre from its 8 similar games. Every figure here, including MOBIUS FINAL FANTASY™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 786k–1.0M
best case 4.3M (Black Desert)
Games like MOBIUS FINAL FANTASY™

The middle of these games

≈ 786k–1.0M copies

≈ $7.1M–$9.2M after Steam's cut

from ~20k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Black Desert at ≈ 3.2M–5.3M copies, ≈ $8.9M–$23.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Anime (6 of 8) and Character Customization (4 of 8).
The winners
Winners here lead with MMORPG + Open World, priced around $10. The breakout hits carry Massively Multiplayer + Adventure + MMORPG; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Black Desert
2017
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≈ 3.2M–5.3M
4.8x vs typical
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$9.99
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KurtzPel
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Phantasy Star Online 2 New Genesis
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Ni no Kuni™ II: Revenant Kingdom
2018
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≈ 339k–551k
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Sword Art Online: Fatal Bullet
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