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How many copies did BREAK ARTS II sell?

Estimated copies sold
≈ 22k–36k
$92k–$247k after Steam's cut $167k–$379k before the cut
from 732 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BREAK ARTS II out and predicted the genre from its 8 similar games. Every figure here, including BREAK ARTS II's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.6M–38.0M
best case 40.4M (Wallpaper Engine)
Games like BREAK ARTS II

The middle of these games

≈ 3.6M–38.0M copies

≈ $44.6M–$98.5M after Steam's cut

from ~156k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Automobile Sim (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wallpaper Engine at ≈ 30.8M–50.0M copies, ≈ $42.2M–$113.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Automobile Sim (4 of 8) and Driving (4 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5.
The era
The games you compared span 2012 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wallpaper Engine
2018
Est. copies
≈ 30.8M–50.0M
6.5x vs typical
SteamSpy 20M–50M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Euro Truck Simulator 2
2012
Est. copies
≈ 59.4M–96.6M
6.0x vs typical
SteamSpy 10M–20M
Est. revenue
$326.7M–$878.4M after Steam's cut $594.0M–$1351.4M before the cut
$19.99
940k reviews
Overwhelmingly Positive
DrivingTransportation
Stumble Guys
2021
Est. copies
≈ 3.4M–5.6M
SteamSpy 5M–10M
Est. revenue
Free
Free
138k reviews
Very Positive
Free to PlayBattle Royale
DiRT Rally
2015
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Rocket League®
2015
Est. copies
≈ 28.3M–46.0M
3.7x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
580k reviews
Very Positive
MultiplayerFootball (Soccer)
Scrap Mechanic
2026
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$24.2M–$65.0M after Steam's cut $43.9M–$100.0M before the cut
$28.99
122k reviews
Very Positive
BuildingSandbox
Assetto Corsa
2014
Est. copies
≈ 9.7M–15.8M
SteamSpy 5M–10M
Est. revenue
$53.4M–$143.6M after Steam's cut $97.1M–$220.9M before the cut
$19.99
173k reviews
Very Positive
RacingAutomobile Sim
The Long Drive
2019
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$7.1M–$19.1M after Steam's cut $12.9M–$29.4M before the cut
$15.99
56k reviews
Very Positive
DrivingOpen World

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