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How many copies did First Impact: Rise of a Hero sell?

Estimated copies sold
≈ 517–840
$3k–$8k after Steam's cut $5k–$12k before the cut
from 17 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left First Impact: Rise of a Hero out and predicted the genre from its 8 similar games. Every figure here, including First Impact: Rise of a Hero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 818k–2.2M
best case 2.4M (Microsoft Flight Simulator (2020) 40th Anniversary Edition)
Games like First Impact: Rise of a Hero

The middle of these games

≈ 818k–2.2M copies

≈ $7.9M–$17.6M after Steam's cut

from ~26k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Microsoft Flight Simulator (2020) 40th Anniversary Edition at ≈ 1.8M–2.9M copies, ≈ $29.8M–$80.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 19 to 73k.
The genre you'd be entering
Your set
Your set clusters on Flight (8 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $60.
The era
The games you compared span 2013 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Microsoft Flight Simulator (2020) 40th Anniversary Edition
2026
Est. copies
≈ 1.8M–2.9M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$29.8M–$80.0M after Steam's cut $54.1M–$123.1M before the cut
$59.99
73k reviews
Mostly Positive
SimulationFlight
Project Wingman
2020
Est. copies
≈ 549k–893k
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before the cut
$24.99
22k reviews
Very Positive
FlightAction
Bomber Crew
2017
Est. copies
≈ 533k–866k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before the cut
$15.99
15k reviews
Very Positive
World War IISimulation
DCS World Steam Edition
2013
Est. copies
≈ 2.6M–4.2M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Very Positive
SimulationFlight
STAR WARS™: Squadrons
2020
Est. copies
≈ 698k–1.1M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $14.0M–$31.8M before the cut
$39.99
28k reviews
Mixed
FlightSpace
Xeno Runners
2024
Est. copies
≈ 1k–2k
too small to compare
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$4.99
47 reviews
Positive
X-Plane 11
2017
Est. copies
≈ 697k–1.1M
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.5M after Steam's cut $10.4M–$23.8M before the cut
$29.99
20k reviews
Very Positive
SimulationFlight
Microsoft Flight Simulator X: Steam Edition
2014
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$24.99
26k reviews
Very Positive
FlightSimulation

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