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How many copies did Warbands: Bushido sell?

Estimated copies sold
≈ 42k–68k
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warbands: Bushido out and predicted the genre from its 8 similar games. Every figure here, including Warbands: Bushido's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.2M–10.0M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like Warbands: Bushido

The middle of these games

≈ 8.2M–10.0M copies

≈ $100.8M–$127.3M after Steam's cut

from ~238k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Co-op (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Co-op (3 of 8) and Shooter (3 of 8).
The winners
Winners here lead with Survival + Shooter, priced around $14.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RimWorld
2018
Est. copies
≈ 7.5M–12.1M
SteamSpy 5M–10M
Est. revenue
$71.8M–$193.1M after Steam's cut $130.6M–$297.1M before the cut
$34.99
246k reviews
Overwhelmingly Positive
Colony SimBase-Building
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.5M–153.6M
12x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter
Bloons TD 6
2018
Est. copies
≈ 12.0M–19.5M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before the cut
$13.99
394k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Squad
2020
Est. copies
≈ 6.0M–9.8M
SteamSpy 2M–5M
Est. revenue
$66.2M–$178.0M after Steam's cut $120.4M–$273.9M before the cut
$39.99
243k reviews
Very Positive
MilitaryRealistic
Slay the Spire
2019
Est. copies
≈ 6.3M–10.2M
SteamSpy 5M–10M
Est. revenue
$43.1M–$116.0M after Steam's cut $78.4M–$178.5M before the cut
$24.99
218k reviews
Overwhelmingly Positive
Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
SCP: Secret Laboratory
2017
Est. copies
≈ 8.0M–13.1M
SteamSpy 5M–10M
Est. revenue
Free
Free
234k reviews
Very Positive
Free to PlayMultiplayer
Raft
2022
Est. copies
≈ 9.4M–15.2M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
$51.5M–$138.4M after Steam's cut $93.6M–$213.0M before the cut
$19.99
378k reviews
Very Positive
SurvivalMultiplayer

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