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How many copies did Danganronpa V3: Killing Harmony sell?

Estimated copies sold
≈ 798k–1.3M
$8.8M–$23.6M after Steam's cut $15.9M–$36.3M before the cut
from 23k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Danganronpa V3: Killing Harmony out and predicted the genre from its 8 similar games. Every figure here, including Danganronpa V3: Killing Harmony's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 206k–381k
best case 481k (Batman: The Enemy Within - The Telltale Series)
Games like Danganronpa V3: Killing Harmony

The middle of these games

≈ 206k–381k copies

≈ $1.4M–$2.6M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Batman: The Enemy Within - The Telltale Series at ≈ 366k–595k copies, ≈ $1.5M–$4.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 773 reviews in their first month; the spread ran 175 to 1k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Female Protagonist (4 of 8).
The winners
Winners here lead with Story Rich + Choices Matter, priced around $15.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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StrategyStory Rich

Sizing up your own game? See what its genre can realistically do before you build it.