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How many copies did DARK SOULS™: REMASTERED sell?

Estimated copies sold
≈ 4.7M–7.6M
$51.7M–$139.1M after Steam's cut $94.0M–$213.9M before the cut
from 155k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DARK SOULS™: REMASTERED out and predicted the genre from its 6 similar games. Every figure here, including DARK SOULS™: REMASTERED's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.0M–19.9M
best case 37.5M (ELDEN RING)
Games like DARK SOULS™: REMASTERED

The middle of these games

≈ 11.0M–19.9M copies

≈ $110.1M–$257.3M after Steam's cut

from ~318k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 6 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Fantasy (3 of 6), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ELDEN RING at ≈ 28.6M–46.4M copies, ≈ $471.3M–$1267.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 268k reviews in their first month; the spread ran 129k to 347k.
The genre you'd be entering
Your set
Your set clusters on Fantasy (3 of 6) and Open World (3 of 6).
The winners
Winners here lead with Character Customization + Choices Matter, priced around $60. The breakout hits carry RPG + Story Rich; a typical game here doesn't.
The era
The games you compared span 2011 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Baldur's Gate 3
2023
Est. copies
≈ 21.2M–34.4M
2.7x vs typical
SteamSpy 20M–50M
Est. revenue
$349.3M–$939.1M after Steam's cut $635.1M–$1444.8M before the cut
$59.99
854k reviews
Overwhelmingly Positive
RPGCharacter Customization
The Witcher 3: Wild Hunt - Complete Edition
2015
Est. copies
≈ 43.2M–70.2M
2.8x vs typical
SteamSpy 20M–50M
Est. revenue
$593.9M–$1596.9M after Steam's cut $1079.9M–$2456.7M before the cut
$49.99
885k reviews
Overwhelmingly Positive
Open WorldRPG
ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
3.6x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
SteamSpy 5M–10M
Est. revenue
$9.0M–$24.2M after Steam's cut $16.4M–$37.3M before the cut
$4.99
265k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.2M–16.6M
SteamSpy 10M–20M
Est. revenue
$168.6M–$453.2M after Steam's cut $306.5M–$697.3M before the cut
$59.99
355k reviews
Overwhelmingly Positive
Souls-likeDifficult
The Elder Scrolls V: Skyrim
2011
Est. copies
≈ 20.1M–32.6M
SteamSpy 5M–10M
Est. revenue
$110.4M–$296.8M after Steam's cut $200.7M–$456.6M before the cut
$19.99
318k reviews
Very Positive
Open WorldRPG

Sizing up your own game? See what its genre can realistically do before you build it.