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How many copies did Wolfenstein II: The New Colossus sell?

Estimated copies sold
≈ 1.7M–2.8M
$18.7M–$50.3M after Steam's cut $34.0M–$77.3M before the cut
from 49k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wolfenstein II: The New Colossus out and predicted the genre from its 8 similar games. Every figure here, including Wolfenstein II: The New Colossus's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 573k–2.3M
best case 12.1M (BioShock Infinite)
Games like Wolfenstein II: The New Colossus

The middle of these games

≈ 573k–2.3M copies

≈ $3.9M–$17.6M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: BioShock Infinite at ≈ 9.2M–14.9M copies, ≈ $75.8M–$203.9M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on FPS (8 of 8) and Shooter (7 of 8).
The winners
Winners here lead with FPS + Story Rich, priced around $30.
The era
The games you compared span 2007 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Return to Castle Wolfenstein
2007
Est. copies
≈ 586k–952k
SteamSpy 2M–5M
Est. revenue
$804k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$4.99
9k reviews
Very Positive
FPSAction
Wolfenstein: The Old Blood
2015
Est. copies
≈ 1.2M–1.9M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$19.99
24k reviews
Very Positive
FPSAction
Homefront
2011
Est. copies
≈ 848k–1.4M
SteamSpy 2M–5M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before the cut
$19.99
13k reviews
Mixed
ActionFPS
BioShock Infinite
2013
Est. copies
≈ 9.2M–14.9M
9.9x vs typical
SteamSpy 2M–5M
Est. revenue
$75.8M–$203.9M after Steam's cut $137.9M–$313.7M before the cut
$29.99
145k reviews
Very Positive
Singularity™
2010
Est. copies
≈ 374k–608k
SteamSpy 200k–500k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
$29.99
6k reviews
Very Positive
FPSAction
HROT
2023
Est. copies
≈ 161k–262k
SteamSpy 200k–500k
Est. revenue
$887k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$19.99
7k reviews
Overwhelmingly Positive
RetroFPS
Wolfenstein: Youngblood
2019
Est. copies
≈ 457k–743k
SteamSpy 2M–5M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.4M before the cut
$19.99
16k reviews
Mixed
ActionCo-op
Wolfenstein: The New Order
2014
Est. copies
≈ 3.5M–5.7M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$19.1M–$51.5M after Steam's cut $34.8M–$79.2M before the cut
$19.99
62k reviews
Very Positive
FPSAction

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