Sign in
wishvane

How many copies did Disco Elysium - The Final Cut sell?

Estimated copies sold
≈ 3.8M–6.1M
$41.3M–$111.1M after Steam's cut $75.1M–$170.9M before the cut
from 130k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Disco Elysium - The Final Cut out and predicted the genre from its 8 similar games. Every figure here, including Disco Elysium - The Final Cut's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 499k–790k
best case 3.3M (The Wolf Among Us)
Games like Disco Elysium - The Final Cut

The middle of these games

≈ 499k–790k copies

≈ $3.3M–$5.4M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Wolf Among Us at ≈ 2.5M–4.1M copies, ≈ $10.4M–$28.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Story Rich (8 of 8) and Choices Matter (6 of 8).
The winners
Winners here lead with Story Rich + Detective, priced around $17. The breakout hits carry Multiple Endings + Narration + Cinematic; a typical game here doesn't.
The era
The games you compared span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Orwell: Keeping an Eye On You
2016
Est. copies
≈ 647k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$9.99
16k reviews
Very Positive
Choices MatterPolitical Sim
Batman - The Telltale Series
2016
Est. copies
≈ 756k–1.2M
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$14.99
18k reviews
Very Positive
Choices MatterAdventure
This Is the Police
2016
Est. copies
≈ 467k–758k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$14.99
11k reviews
Very Positive
StrategyManagement
Pathologic 2
2019
Est. copies
≈ 350k–569k
SteamSpy 500k–1M
Est. revenue
$3.4M–$9.1M after Steam's cut $6.1M–$13.9M before the cut
$34.99
12k reviews
Very Positive
Story RichAtmospheric
Batman: The Enemy Within - The Telltale Series
2017
Est. copies
≈ 366k–595k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before the cut
$14.99
11k reviews
Very Positive
AdventureStory Rich
Heavy Rain
2020
Est. copies
≈ 768k–1.2M
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before the cut
$19.99
31k reviews
Very Positive
Choices MatterStory Rich
Call of Cthulhu®
2018
Est. copies
≈ 421k–685k
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$19.99
14k reviews
Mostly Positive
LovecraftianHorror
The Wolf Among Us
2013
Est. copies
≈ 2.5M–4.1M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.1M after Steam's cut $19.0M–$43.2M before the cut
$14.99
40k reviews
Overwhelmingly Positive
AdventureDetective

Sizing up your own game? See what its genre can realistically do before you build it.