wishvane
How many copies did Sonic Forces sell?
Estimated copies sold
≈ 295k–479k
$3.2M–$8.7M net $5.9M–$13.4M gross
from 9k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sonic Forces out and predicted the genre from its 8 similar games. Every figure here, including Sonic Forces's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 246k–463k
best case 36.0M (ELDEN RING)
The Action lane

A solid, mid-sized genre: most sell around 355k copies, with a few that break out far above.

A typical game
≈ 355k copies
≈ $3.8M after Steam's cut
from ~9k reviews
Best case
≈ 36.0M copies
ELDEN RING · ≈ $834.0M after Steam's cut
from 1.1M reviews
A breakout hit, far above a typical game.

2 of your 8 games sit in the typical range; 4 are breakout hits far above it, and 2 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Souls-like + Open World, priced around $45.
  • The breakout hits carry RPG + Difficult + Third Person; a typical game here doesn't.
  • The games you compared span 2014 to 2022, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 27.4M–44.5M
122x vs typical
SteamSpy 20M–50M
Est. revenue
$452.2M–$1215.8M net $822.2M–$1870.5M gross
$59.99
1.1M reviews
Very Positive
Souls-likeOpen World +6
2018
Est. copies
≈ 2k–4k
too small to compare
SteamSpy 0–20k
Est. revenue
$7k–$18k net $12k–$28k gross
$9.99
80 reviews
Mixed
AdventureAction +6
2014
Est. copies
≈ 32.1M–52.1M
66x vs typical
SteamSpy 5M–10M
Est. revenue
$44.0M–$118.3M net $80.0M–$182.1M gross
$4.99
617k reviews
Very Positive
DifficultMusic +6
2018
Est. copies
≈ 436k–708k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M net $4.4M–$9.9M gross
$19.99
14k reviews
Very Positive
Open WorldAction +6
2020
Est. copies
≈ 25.2M–40.9M
102x vs typical
SteamSpy 20M–50M
Est. revenue
$415.6M–$1117.3M net $755.6M–$1719.0M gross
$59.99
954k reviews
Very Positive
CyberpunkOpen World +6
2022
Est. copies
≈ 105k–170k
SteamSpy 100k–200k
Est. revenue
$1.7M–$4.6M net $3.1M–$7.1M gross
$59.99
4k reviews
Very Positive
AdventureMultiplayer +6
2018
Est. copies
≈ 15.6M–25.3M
55x vs typical
SteamSpy 10M–20M
Est. revenue
$128.5M–$345.5M net $233.6M–$531.5M gross
$29.99
513k reviews
Very Positive
Co-opMultiplayer +6
2021
Est. copies
≈ 3k–5k
too small to compare
SteamSpy 20k–50k
Est. revenue
$13k–$36k net $24k–$55k gross
$14.99
131 reviews
Mostly Positive
Action-AdventureMedieval +6

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Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples