Sign in
wishvane

How many copies did Code51:Mecha Arena sell?

Estimated copies sold
≈ 973–2k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 32 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Code51:Mecha Arena out and predicted the genre from its 8 similar games. Every figure here, including Code51:Mecha Arena's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 34k–1.7M
best case 9.3M (Titanfall® 2)
Games like Code51:Mecha Arena

The middle of these games

≈ 34k–1.7M copies

≈ $323k–$15.2M after Steam's cut

from ~19k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Titanfall® 2 at ≈ 7.1M–11.5M copies, ≈ $58.4M–$157.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 11 to 38k.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Mechs (5 of 8).
The winners
Winners here lead with FPS + Mechs, priced around $30.
The era
The games you compared span 2017 to 2024, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before the cut
$29.99
36k reviews
Very Positive
VRPhysics
Pavlov
2024
Est. copies
≈ 1.0M–1.6M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before the cut
$24.99
41k reviews
Very Positive
VRShooter
Vox Machinae
2022
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$265k–$714k after Steam's cut $483k–$1.1M before the cut
$29.99
1k reviews
Very Positive
VRMechs
War Robots VR: The Skirmish
2017
Est. copies
≈ 27k–44k
SteamSpy 200k–500k
Est. revenue
Free
Free
788 reviews
Mostly Positive
Free to PlayAction
ARMS DOLL
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$18.99
41 reviews
Positive
ActionVR
Titanfall® 2
2020
Est. copies
≈ 7.1M–11.5M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$58.4M–$157.0M after Steam's cut $106.2M–$241.6M before the cut
$29.99
286k reviews
Overwhelmingly Positive
FPSMechs
IRON REBELLION
2024
Est. copies
≈ 21k–34k
SteamSpy 50k–100k
Est. revenue
$145k–$391k after Steam's cut $264k–$601k before the cut
$24.99
853 reviews
Very Positive
VRMechs

Sizing up your own game? See what its genre can realistically do before you build it.