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How many copies did Omen Exitio: Plague sell?

Estimated copies sold
≈ 19k–32k
$53k–$143k after Steam's cut $97k–$220k before the cut
from 638 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Omen Exitio: Plague out and predicted the genre from its 8 similar games. Every figure here, including Omen Exitio: Plague's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–8k
best case 194k (The Casting of Frank Stone™)
Games like Omen Exitio: Plague

The middle of these games

≈ 2k–8k copies

≈ $5k–$22k after Steam's cut

from ~102 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: The Casting of Frank Stone™ at ≈ 148k–240k copies, ≈ $1.2M–$3.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 72 reviews in their first month; the spread ran 8 to 3k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Choices Matter (6 of 8) and Horror (6 of 8).
The winners
Winners here lead with Choices Matter + Multiple Endings, priced around $30. The breakout hits carry Multiple Endings + Psychological Horror + Singleplayer; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Casting of Frank Stone™
2024
Est. copies
≈ 148k–240k
59x vs typical
SteamSpy 100k–200k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$29.99
6k reviews
Mixed
Choices MatterMultiple Endings
Scarlet Hollow
2021
Est. copies
≈ 129k–210k
51x vs typical
SteamSpy 50k–100k
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$29.99
5k reviews
Overwhelmingly Positive
Early AccessChoices Matter
The Passenger
2022
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$6.99
130 reviews
Very Positive
HorrorCasual
청춘향전 Cheongchunhyang Jeon
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$4.99
64 reviews
Very Positive
SimulationCinematic
Saint Kotar
2021
Est. copies
≈ 7k–12k
2.8x vs typical
SteamSpy 50k–100k
Est. revenue
$39k–$106k after Steam's cut $72k–$163k before the cut
$19.99
289 reviews
Mostly Positive
AdventureChoices Matter
Mr. Rainer's Solve-It Service
2022
Est. copies
≈ 9k–14k
3.4x vs typical
SteamSpy 20k–50k
Est. revenue
$14k–$38k after Steam's cut $25k–$58k before the cut
$5.99
343 reviews
Very Positive
DarkSurreal
Care
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$9.99
73 reviews
Very Positive
Tower of Madness
2024
Est. copies
≈ 1k–2k
SteamSpy 50k–100k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$4.99
46 reviews
Positive

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