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How many copies did SOULS sell?

Estimated copies sold
≈ 5k–8k
$11k–$30k after Steam's cut $20k–$46k before the cut
from 148 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SOULS out and predicted the genre from its 8 similar games. Every figure here, including SOULS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 162k–514k
best case 620k (Until Then)
Games like SOULS

The middle of these games

≈ 162k–514k copies

≈ $1.0M–$2.6M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Until Then at ≈ 472k–768k copies, ≈ $2.6M–$7.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 693 to 2k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (8 of 8) and Visual Novel (7 of 8).
The winners
Winners here lead with Visual Novel + Emotional, priced around $20.
The era
The games you compared span 2015 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

eden*
2015
Est. copies
≈ 255k–415k
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before the cut
$19.99
5k reviews
Overwhelmingly Positive
Visual NovelAnime
Until Then
2024
Est. copies
≈ 472k–768k
3.2x vs typical
SteamSpy 100k–200k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$19.99
19k reviews
Overwhelmingly Positive
Visual NovelPixel Graphics
NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–869k
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
Umineko When They Cry - Question Arcs
2016
Est. copies
≈ 119k–193k
SteamSpy 20k–50k
Est. revenue
$816k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$24.99
3k reviews
Overwhelmingly Positive
Great SoundtrackVisual Novel
Higurashi When They Cry Hou - Ch.1 Onikakushi
2015
Est. copies
≈ 328k–533k
SteamSpy 200k–500k
Est. revenue
Free
Free
7k reviews
Overwhelmingly Positive
Visual NovelMystery
fault - milestone two side:above
2015
Est. copies
≈ 125k–203k
SteamSpy 50k–100k
Est. revenue
$516k–$1.4M after Steam's cut $937k–$2.1M before the cut
$14.99
3k reviews
Overwhelmingly Positive
Visual NovelAnime
KinitoPET
2024
Est. copies
≈ 365k–593k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$601k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$5.99
15k reviews
Very Positive
GINKA
2023
Est. copies
≈ 70k–114k
SteamSpy 100k–200k
Est. revenue
$443k–$1.2M after Steam's cut $806k–$1.8M before the cut
$22.99
3k reviews
Very Positive
Visual NovelAnime

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