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How many copies did Our End of the World sell?

Estimated copies sold
≈ 167k–271k
$458k–$1.2M after Steam's cut $833k–$1.9M before the cut
from 5k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Our End of the World out and predicted the genre from its 8 similar games. Every figure here, including Our End of the World's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 91k–314k
best case 389k (Find Love or Die Trying)
Games like Our End of the World

The middle of these games

≈ 91k–314k copies

≈ $713k–$1.7M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Find Love or Die Trying at ≈ 297k–482k copies, ≈ $407k–$1.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 421 to 4k.
The genre you'd be entering
Your set
Your set clusters on Dating Sim (8 of 8) and Sexual Content (8 of 8).
The winners
Winners here lead with Dating Sim + Visual Novel, priced around $5.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Find Love or Die Trying
2021
Est. copies
≈ 297k–482k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$407k–$1.1M after Steam's cut $740k–$1.7M before the cut
$4.99
12k reviews
Overwhelmingly Positive
Dating SimVisual Novel
Knowledge, or know Lady
2024
Est. copies
≈ 222k–361k
SteamSpy 200k–500k
Est. revenue
$427k–$1.1M after Steam's cut $777k–$1.8M before the cut
$6.99
9k reviews
Overwhelmingly Positive
Sexual ContentDating Sim
Five Hearts Under One Roof
2024
Est. copies
≈ 170k–276k
SteamSpy 100k–200k
Est. revenue
$933k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$19.99
7k reviews
Very Positive
Sexual ContentDating Sim
Kinkoi: Golden Loveriche
2021
Est. copies
≈ 55k–89k
SteamSpy 100k–200k
Est. revenue
$527k–$1.4M after Steam's cut $958k–$2.2M before the cut
$34.99
2k reviews
Overwhelmingly Positive
CasualVisual Novel
魔女的夜宴
2023
Est. copies
≈ 290k–472k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before the cut
$34.99
12k reviews
Overwhelmingly Positive
Sexual ContentFPS
失业了,我获得了亿万游戏财产!
2024
Est. copies
≈ 73k–119k
SteamSpy 100k–200k
Est. revenue
$261k–$702k after Steam's cut $475k–$1.1M before the cut
$12.99
3k reviews
Very Positive
Sexual ContentStrategy
Dream Daddy: A Dad Dating Simulator
2017
Est. copies
≈ 215k–350k
SteamSpy 1M–2M
Est. revenue
$888k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$14.99
6k reviews
Very Positive
LGBTQ+Dating Sim
Hello Love: 18 Again
2025
Est. copies
≈ 59k–96k
SteamSpy 50k–100k
Est. revenue
$325k–$873k after Steam's cut $591k–$1.3M before the cut
$19.99
2k reviews
Very Positive
FMVCinematic

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