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How many copies did Hello Love: 18 Again sell?

Estimated copies sold
≈ 59k–96k
$325k–$873k after Steam's cut $591k–$1.3M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hello Love: 18 Again out and predicted the genre from its 8 similar games. Every figure here, including Hello Love: 18 Again's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 57k–101k
best case 418k (Late Shift)
Games like Hello Love: 18 Again

The middle of these games

≈ 57k–101k copies

≈ $266k–$529k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Late Shift at ≈ 318k–517k copies, ≈ $1.3M–$3.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 722 reviews in their first month; the spread ran 228 to 1k.
The genre you'd be entering
Your set
Your set clusters on FMV (8 of 8) and Dating Sim (6 of 8).
The winners
Winners here lead with Choices Matter + FMV, priced around $15.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Complex
2020
Est. copies
≈ 88k–143k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$364k–$978k after Steam's cut $661k–$1.5M before the cut
$14.99
4k reviews
Mostly Positive
AdventureFMV
失业了,我获得了亿万游戏财产!
2024
Est. copies
≈ 73k–119k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$261k–$702k after Steam's cut $475k–$1.1M before the cut
$12.99
3k reviews
Very Positive
Sexual ContentStrategy
Late Shift
2017
Est. copies
≈ 318k–517k
4.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$14.99
9k reviews
Very Positive
Choices MatterFMV
Super Seducer 2 - Advanced Seduction Tactics
2018
Est. copies
≈ 53k–87k
SteamSpy 200k–500k
Est. revenue
$191k–$512k after Steam's cut $347k–$788k before the cut
$12.99
2k reviews
Very Positive
Sexual ContentMature
Super Seducer : How to Talk to Girls
2018
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$195k–$526k after Steam's cut $355k–$809k before the cut
$12.99
2k reviews
Very Positive
Sexual ContentSimulation
咸鱼殿下 / My journey
2025
Est. copies
≈ 52k–85k
SteamSpy 50k–100k
Est. revenue
$172k–$462k after Steam's cut $312k–$710k before the cut
$11.99
2k reviews
Very Positive
FMVDating Sim
Half Billion: Love Choice
2024
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
$61k–$163k after Steam's cut $110k–$251k before the cut
$11.99
742 reviews
Mostly Positive
Dating SimVisual Novel
女神氪金系统
2025
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before the cut
$9.99
253 reviews
Very Positive
Sexual ContentImmersive Sim

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