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How many copies did Gridiron sell?

Estimated copies sold
≈ 50k–81k
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gridiron out and predicted the genre from its 8 similar games. Every figure here, including Gridiron's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–37k
best case 71k (STRIDE)
Games like Gridiron

The middle of these games

≈ 15k–37k copies

≈ $66k–$321k after Steam's cut

from ~675 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Arena Shooter (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: STRIDE at ≈ 54k–88k copies, ≈ $297k–$797k after Steam's cut.

What it took to get here
About half the games that made it here had over 377 reviews in their first month; the spread ran 8 to 2k.
The genre you'd be entering
Your set
Your set clusters on Arena Shooter (4 of 8) and Parkour (3 of 8).
The winners
Winners here lead with VR + Sports, priced around $20.
The era
The games you compared span 2018 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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