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wishvane

How many copies did Squad 44 sell?

Estimated copies sold
≈ 773k–1.3M
$4.2M–$11.4M after Steam's cut $7.7M–$17.6M before the cut
from 25k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Squad 44 out and predicted the genre from its 8 similar games. Every figure here, including Squad 44's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–6.3M
best case 64.7M (War Thunder)
Games like Squad 44

The middle of these games

≈ 2.2M–6.3M copies

≈ $13.2M–$59.2M after Steam's cut

from ~86k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: War Thunder at ≈ 49.3M–80.1M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on FPS (5 of 8) and Shooter (5 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat. The breakout hits carry Flight + Vehicular Combat + Combat; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, and 1 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
Red Orchestra 2: Heroes of Stalingrad with Rising Storm
2011
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$13.2M–$35.6M after Steam's cut $24.1M–$54.8M before the cut
$19.99
38k reviews
Very Positive
World War IIRealistic
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
9.0x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$51.0M–$137.1M after Steam's cut $92.7M–$210.9M before the cut
$49.99
150k reviews
Very Positive
ShooterRealistic
Hand Simulator
2017
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before the cut
$2.99
36k reviews
Very Positive
SimulationFunny
World of Tanks Blitz
2016
Est. copies
≈ 6.4M–10.4M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
153k reviews
Mostly Positive
TanksFree to Play
Heroes & Generals
2016
Est. copies
≈ 5.9M–9.6M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
142k reviews
Mixed
Free to PlayWorld War II
Enlisted
2024
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
Free
Free
47k reviews
Very Positive
FPSWorld War II

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