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How many copies did VR Mini Bowling sell?

Estimated copies sold
≈ 790–1k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 26 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VR Mini Bowling out and predicted the genre from its 8 similar games. Every figure here, including VR Mini Bowling's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 92–2k
best case 18k (Premium Bowling)
Games like VR Mini Bowling

The middle of these games

≈ 92–2k copies

≈ $289–$10k after Steam's cut

from ~8 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Premium Bowling at ≈ 14k–23k copies, ≈ $77k–$207k after Steam's cut.

What it took to get here
About half the games that made it here had over 2 reviews in their first month; the spread ran 2 to 8.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and Bowling (6 of 8).
The winners
Winners here lead with Sports + Simulation, priced around $20.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pop Bowling VR
2022
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$138–$368 after Steam's cut $250–$566 before the cut
$9.99
2 reviews
2 user reviews
SportsEducation
RockaBowling VR
2019
Est. copies
≈ 58–94
SteamSpy under 20k
Est. revenue
$64–$171 after Steam's cut $116–$263 before the cut
$3.99
2 reviews
2 user reviews
BowlingVR
Premium Bowling
2019
Est. copies
≈ 14k–23k
61x vs typical
SteamSpy under 20k
Est. revenue
$77k–$207k after Steam's cut $140k–$319k before the cut
$19.99
487 reviews
Very Positive
SportsSimulation
VR Mini Bowling 2
2020
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$382–$1k after Steam's cut $695–$2k before the cut
$7.99
7 reviews
7 user reviews
IndieCasual
VR SUPER SPORTS
2017
Est. copies
≈ 4k–7k
15x vs typical
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before the cut
$12.99
122 reviews
Mixed
SportsAction
PePiBo: Peregrino Pinata Bowling
2021
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$163–$440 after Steam's cut $296–$677 before the cut
$7.99
3 reviews
3 user reviews
CasualSports
The Master Club
2021
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$613–$2k after Steam's cut $1k–$3k before the cut
$9.99
9 reviews
9 user reviews
PoolVR
ForeVR Bowl VR
2023
Est. copies
≈ 471–766
2.4x vs typical
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$19.99
19 reviews
Mostly Positive
SportsBowling

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