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How many copies did Due Process sell?

Estimated copies sold
≈ 212k–344k
$582k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Due Process out and predicted the genre from its 8 similar games. Every figure here, including Due Process's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.0M–5.1M
best case 15.7M (Palworld)
Games like Due Process

The middle of these games

≈ 4.0M–5.1M copies

≈ $37.2M–$61.9M after Steam's cut

from ~138k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (2 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Palworld at ≈ 12.0M–19.4M copies, ≈ $98.7M–$265.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 52k reviews in their first month; the spread ran 18k to 470k.
The genre you'd be entering
Your set
Your set clusters on Co-op (2 of 8) and Crafting (2 of 8).
The winners
Winners here lead with Open World + Survival, priced around $30. The breakout hits carry Creature Collector + Open World Survival Craft + Open World; a typical game here doesn't.
The era
The games you compared span 2015 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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