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wishvane

How big is LIV?

Estimated owners
≈ 27k–45k
from 954 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left LIV out and predicted the genre from its 8 similar games. Every figure here, including LIV's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–22k
best case 542k (ShareX)
Games like LIV

The middle of these games

≈ 15k–22k copies

≈ $174k–$320k after Steam's cut

from ~465 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: ShareX at ≈ 413k–671k copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Video Production (8 of 8) and Web Publishing (8 of 8).
The winners
Winners here lead with Video Production + Utilities, priced around $15. The breakout hits carry Software; a typical game here doesn't.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Action! - Gameplay Recording and Streaming
2014
Est. copies
≈ 418k–679k
16x vs typical
SteamSpy 200k–500k
Est. revenue
$3.4M–$9.3M after Steam's cut $6.3M–$14.3M before the cut
$29.99
7k reviews
Very Positive
Video ProductionAudio Production
PlayClaw 7 - Game Overlays, Recording and Streaming
2020
Est. copies
≈ 21k–33k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
827 reviews
Very Positive
UtilitiesVideo Production
FPS Monitor – hardware in-game & desktop overlays
2018
Est. copies
≈ 69k–112k
4.9x vs typical
SteamSpy 100k–200k
Est. revenue
$247k–$665k after Steam's cut $450k–$1.0M before the cut
$12.99
2k reviews
Very Positive
UtilitiesGame Development
ShareX
2015
Est. copies
≈ 413k–671k
18x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
8k reviews
Overwhelmingly Positive
Photo EditingUtilities
Gecata by Movavi 5 - Game Recording Software
2018
Est. copies
≈ 16k–25k
SteamSpy under 20k
Est. revenue
$154k–$414k after Steam's cut $280k–$636k before the cut
$35.95
512 reviews
Mostly Positive
Video ProductionUtilities
Stream Avatars
2017
Est. copies
≈ 85k–139k
5.3x vs typical
SteamSpy 100k–200k
Est. revenue
$351k–$945k after Steam's cut $639k–$1.5M before the cut
$14.99
2k reviews
Overwhelmingly Positive
Video ProductionAnimation & Modeling
sheepChat
2018
Est. copies
≈ 13k–21k
SteamSpy 100k–200k
Est. revenue
$35k–$94k after Steam's cut $63k–$144k before the cut
$9.99
418 reviews
Mostly Positive
UtilitiesVideo Production
Movavi Video Editor 2023
2022
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$193k–$519k after Steam's cut $351k–$799k before the cut
$79.99
354 reviews
Mostly Positive
Design & IllustrationVideo Production

Sizing up your own game? See what its genre can realistically do before you build it.