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How many copies did Panzer Strategy sell?

Estimated copies sold
≈ 14k–23k
$118k–$317k after Steam's cut $215k–$488k before the cut
from 471 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Panzer Strategy out and predicted the genre from its 8 similar games. Every figure here, including Panzer Strategy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 19k (The Conquest of Go)
Games like Panzer Strategy

The middle of these games

≈ 2k–3k copies

≈ $2k–$4k after Steam's cut

from ~66 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: The Conquest of Go at ≈ 14k–23k copies, ≈ $60k–$160k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 78 reviews in their first month; the spread ran 14 to 499.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (5 of 8) and Turn-Based Tactics (5 of 8).
The winners
Winners here lead with Turn-Based + Board Game, priced around $17. The breakout hits carry Board Game + Tabletop; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Conquest of Go
2025
Est. copies
≈ 14k–23k
8.8x vs typical
SteamSpy 20k–50k
Est. revenue
$60k–$160k after Steam's cut $108k–$246k before the cut
$14.99
582 reviews
Very Positive
Early AccessTurn-Based
Frontline: World War II
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$11.99
58 reviews
Very Positive
Turn-Based TacticsTurn-Based Strategy
Master of Chess
2025
Est. copies
≈ 7k–12k
4.5x vs typical
SteamSpy under 20k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before the cut
$19.99
295 reviews
Very Positive
BOT.vinnik Chess: Winning Patterns
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$1.99
84 reviews
Very Positive
ChessPuzzle
Total Tank Generals
2023
Est. copies
≈ 8k–13k
4.9x vs typical
SteamSpy under 20k
Est. revenue
$55k–$148k after Steam's cut $100k–$228k before the cut
$24.99
323 reviews
Mostly Positive
World War IIHex Grid
Evolution Board Game
2019
Est. copies
≈ 13k–21k
6.8x vs typical
SteamSpy under 20k
Est. revenue
$53k–$144k after Steam's cut $97k–$221k before the cut
$14.99
450 reviews
Very Positive
Board GameTabletop
BOT.vinnik Chess: Opening Traps
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$936–$3k after Steam's cut $2k–$4k before the cut
$1.99
69 reviews
Very Positive
ChessArtificial Intelligence
Chess Sphere
2018
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$2.99
63 reviews
Mostly Positive
StrategyTurn-Based Strategy

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