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How many copies did BOT.vinnik Chess: Opening Traps sell?

Estimated copies sold
≈ 2k–3k
$936–$3k after Steam's cut $2k–$4k before the cut
from 69 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BOT.vinnik Chess: Opening Traps out and predicted the genre from its 8 similar games. Every figure here, including BOT.vinnik Chess: Opening Traps's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–11k
best case 34k (GLADIABOTS - AI Combat Arena)
Games like BOT.vinnik Chess: Opening Traps

The middle of these games

≈ 2k–11k copies

≈ $2k–$79k after Steam's cut

from ~106 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: GLADIABOTS - AI Combat Arena at ≈ 26k–42k copies, ≈ $107k–$287k after Steam's cut.

What it took to get here
About half the games that made it here had over 22 reviews in their first month; the spread ran 6 to 242.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Chess (7 of 8) and Artificial Intelligence (5 of 8).
The winners
Winners here lead with Artificial Intelligence + Competitive, priced around $15.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ChessCraft
2021
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$5.99
85 reviews
Very Positive
ChessArtificial Intelligence
BOT.vinnik Chess: Winning Patterns
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$1.99
84 reviews
Very Positive
ChessPuzzle
GLADIABOTS - AI Combat Arena
2019
Est. copies
≈ 26k–42k
8.5x vs typical
SteamSpy 200k–500k
Est. revenue
$107k–$287k after Steam's cut $194k–$442k before the cut
$14.99
900 reviews
Very Positive
StrategyArtificial Intelligence
Pure Chess Grandmaster Edition
2016
Est. copies
≈ 12k–19k
2.6x vs typical
SteamSpy 20k–50k
Est. revenue
$51k–$138k after Steam's cut $93k–$212k before the cut
$15.99
280 reviews
Mostly Positive
ChessStrategy
BOT.vinnik Chess: Combination Lessons
2020
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$1.99
127 reviews
Very Positive
Master of Chess
2025
Est. copies
≈ 7k–12k
2.8x vs typical
SteamSpy under 20k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before the cut
$19.99
295 reviews
Very Positive
BOT.vinnik Chess: Mid-Century USSR Championships
2021
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$475–$1k after Steam's cut $864–$2k before the cut
$1.99
35 reviews
Positive
ChessStrategy
BOT.vinnik Chess: Early USSR Championships
2021
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$489–$1k after Steam's cut $889–$2k before the cut
$1.99
36 reviews
Positive

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