wishvane
How many copies did Flyout sell?
Estimated copies sold
≈ 54k–87k
$296k–$795k net $537k–$1.2M gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Flyout out and predicted the genre from its 8 similar games. Every figure here, including Flyout's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–2.4M
best case 24.5M (BeamNG.drive)
The Sandbox lane

A big, proven genre, though hit-driven: most sell around 1.8M copies, while a few break out far above.

A typical game
≈ 1.8M copies
≈ $16.4M after Steam's cut
from ~53k reviews
Best case
≈ 24.5M copies
BeamNG.drive · ≈ $236.9M after Steam's cut
from 403k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Driving, priced around $25.
  • The breakout hits carry Driving + Realistic + Automobile Sim; a typical game here doesn't.
  • The games you compared span 2013 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2015
Est. copies
≈ 18.7M–30.4M
7.6x vs typical
SteamSpy 5M–10M
Est. revenue
$128.5M–$345.4M net $233.6M–$531.4M gross
$24.99
403k reviews
Overwhelmingly Positive
SimulationDriving +6
2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M net $13.4M–$30.6M gross
$24.99
37k reviews
Very Positive
SpaceAction +6
2019
Est. copies
≈ 921k–1.5M
SteamSpy 1M–2M
Est. revenue
$10.1M–$27.2M net $18.4M–$41.9M gross
$39.99
32k reviews
Very Positive
SimulationStrategy +6
2020
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.8M net $19.5M–$44.3M gross
$24.99
59k reviews
Very Positive
SandboxBase-Building +6
2018
Est. copies
≈ 3.0M–4.9M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$24.9M–$66.9M net $45.2M–$102.9M gross
$29.99
99k reviews
Mostly Positive
RacingOpen World +6
2023
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.7M net $14.0M–$31.8M gross
$19.99
58k reviews
Very Positive
SandboxDestruction +6
2020
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M net $10.5M–$23.8M gross
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox +6
2013
Est. copies
≈ 2.1M–3.4M
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Very Positive
SimulationFlight +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples