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How many copies did Trivia Vault Basketball Trivia sell?

Estimated copies sold
≈ 4k–6k
$14k–$36k after Steam's cut $25k–$56k before the cut
from 116 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trivia Vault Basketball Trivia out and predicted the genre from its 8 similar games. Every figure here, including Trivia Vault Basketball Trivia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–6k
best case 11k (KUUKIYOMI: Consider It! ONLINE)
Games like Trivia Vault Basketball Trivia

The middle of these games

≈ 5k–6k copies

≈ $23k–$35k after Steam's cut

from ~145 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: KUUKIYOMI: Consider It! ONLINE at ≈ 8k–13k copies, ≈ $20k–$55k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 49 reviews in their first month; the spread ran 5 to 148.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Trivia (5 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Space + Co-op, priced around $9. The breakout hits carry Multiplayer + Online Co-Op + Space; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

WORLD OF ART JIGSAW PUZZLES
2020
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$10.99
145 reviews
Very Positive
PuzzleRelaxing
KUUKIYOMI: Consider It! ONLINE
2022
Est. copies
≈ 8k–13k
2.3x vs typical
SteamSpy under 20k
Est. revenue
$20k–$55k after Steam's cut $37k–$84k before the cut
$8.99
333 reviews
Mixed
MultiplayerOnline Co-Op
Trivia Vault: 1980's Trivia 2
2017
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$19k–$52k after Steam's cut $35k–$80k before the cut
$13.99
147 reviews
Mixed
CasualIndie
Trivia Vault: Classic Rock Trivia
2017
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before the cut
$13.99
141 reviews
Mixed
CasualStrategy
Trivia Vault: Mini Mixed Trivia
2017
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$18k–$49k after Steam's cut $33k–$75k before the cut
$13.99
137 reviews
Mixed
IndieCasual
DGGWare
2024
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before the cut
$8.99
70 reviews
Very Positive
ClickerMinigames
Midnight Monitor: Aldercourt
2024
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$4.99
154 reviews
Very Positive
First-PersonPsychological Horror
Trivia Vault: Mini Mixed Trivia 4
2017
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$19k–$51k after Steam's cut $35k–$79k before the cut
$13.99
144 reviews
Mixed
ActionIndie

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