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How many copies did Radical Heights sell?

Estimated copies sold
≈ 295k–480k
from 10k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Radical Heights out and predicted the genre from its 8 similar games. Every figure here, including Radical Heights's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–6.3M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like Radical Heights

The middle of these games

≈ 2.1M–6.3M copies

from ~99k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 25k reviews in their first month; the spread ran 115 to 34k.
The genre you'd be entering
Your set
Your set clusters on Battle Royale (8 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Shooter. The breakout hits carry Third-Person Shooter + FPS; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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