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How many copies did Radiis sell?

Estimated copies sold
≈ 3k–5k
$12k–$33k after Steam's cut $23k–$51k before the cut
from 99 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Radiis out and predicted the genre from its 8 similar games. Every figure here, including Radiis's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 553k–805k
best case 1.7M (KARDS - The WW2 Card Game)
Games like Radiis

The middle of these games

≈ 553k–805k copies

≈ $6.9M–$8.5M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: KARDS - The WW2 Card Game at ≈ 1.3M–2.1M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 975 to 15k.
The genre you'd be entering
Your set
Your set clusters on Board Game (5 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with FPS + Shooter, priced around $17. The breakout hits carry Free to Play + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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≈ 1.3M–2.2M
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