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How many copies did Monster Sanctuary sell?

Estimated copies sold
≈ 313k–509k
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
from 13k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Monster Sanctuary out and predicted the genre from its 8 similar games. Every figure here, including Monster Sanctuary's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–4.4M
best case 7.3M (Dead Cells)
Games like Monster Sanctuary

The middle of these games

≈ 2.2M–4.4M copies

≈ $15.6M–$34.9M after Steam's cut

from ~67k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is 2D Platformer (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Dead Cells at ≈ 5.6M–9.0M copies, ≈ $38.2M–$102.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 11k reviews in their first month; the spread ran 79 to 15k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (3 of 8) and Platformer (3 of 8).
The winners
Winners here lead with Action Roguelike + Metroidvania, priced around $25.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.1M after Steam's cut $14.3M–$32.5M before the cut
$19.99
58k reviews
Very Positive
IndieAction
Celeste
2018
Est. copies
≈ 4.4M–7.2M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Dead Cells
2018
Est. copies
≈ 5.6M–9.0M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$38.2M–$102.8M after Steam's cut $69.5M–$158.2M before the cut
$24.99
183k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Blasphemous
2019
Est. copies
≈ 1.9M–3.1M
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.6M after Steam's cut $24.1M–$54.7M before the cut
$24.99
67k reviews
Very Positive
MetroidvaniaPixel Graphics
Katana ZERO
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.2M after Steam's cut $16.4M–$37.3M before the cut
$14.99
76k reviews
Overwhelmingly Positive
Pixel GraphicsAction
Rain World
2017
Est. copies
≈ 1.9M–3.2M
SteamSpy 1M–2M
Est. revenue
$13.4M–$36.0M after Steam's cut $24.3M–$55.4M before the cut
$24.99
57k reviews
Very Positive
DifficultAtmospheric
SANABI
2023
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.3M after Steam's cut $8.3M–$19.0M before the cut
$14.99
45k reviews
Overwhelmingly Positive
Pixel GraphicsStory Rich
Dino Hazard: Chronos Blackout
2023
Est. copies
≈ 3k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before the cut
$24.99
111 reviews
Very Positive
Story RichEmotional

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