Sign in
wishvane

How many copies did Cryptocurrency Clicker sell?

Estimated copies sold
≈ 3k–5k
from 107 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cryptocurrency Clicker out and predicted the genre from its 8 similar games. Every figure here, including Cryptocurrency Clicker's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 61k–294k
best case 3.0M (Cookie Clicker)
Games like Cryptocurrency Clicker

The middle of these games

≈ 61k–294k copies

≈ $117k–$751k after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Cookie Clicker at ≈ 2.3M–3.7M copies, ≈ $3.2M–$8.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 27 to 12k.
The genre you'd be entering
Your set
Your set clusters on Clicker (7 of 8) and Economy (5 of 8).
The winners
Winners here lead with Clicker + Idler, priced around $5. The breakout hits carry Pixel Graphics + Horror; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Russian Life Simulator
2019
Est. copies
≈ 241k–391k
SteamSpy 500k–1M
Est. revenue
$66k–$176k after Steam's cut $119k–$271k before the cut
$0.99
8k reviews
Very Positive
SimulationMemes
(the) Gnorp Apologue
2023
Est. copies
≈ 246k–400k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$474k–$1.3M after Steam's cut $861k–$2.0M before the cut
$6.99
10k reviews
Very Positive
ClickerIdler
Chillquarium
2023
Est. copies
≈ 207k–337k
SteamSpy 200k–500k
Est. revenue
$341k–$917k after Steam's cut $620k–$1.4M before the cut
$5.99
8k reviews
Very Positive
Creature CollectorIdler
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.7M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.1M before the cut
$4.99
93k reviews
Overwhelmingly Positive
ClickerIdler
Poop Clicker
2022
Est. copies
≈ 21k–34k
SteamSpy 100k–200k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$0.99
832 reviews
Mostly Positive
CasualSimulation
Startup Company
2020
Est. copies
≈ 154k–251k
SteamSpy 200k–500k
Est. revenue
$551k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$12.99
6k reviews
Very Positive
Weedcraft Inc
2019
Est. copies
≈ 49k–79k
SteamSpy 100k–200k
Est. revenue
$267k–$719k after Steam's cut $486k–$1.1M before the cut
$19.99
2k reviews
Mostly Positive
SimulationStrategy
Kiwi Clicker - Juiced Up
2022
Est. copies
≈ 45k–73k
SteamSpy 50k–100k
Est. revenue
$62k–$166k after Steam's cut $112k–$256k before the cut
$4.99
2k reviews
Very Positive
CasualIndie

Sizing up your own game? See what its genre can realistically do before you build it.