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How many copies did Sloppy Goat sell?

Estimated copies sold
≈ 3k–5k
$22k–$60k after Steam's cut $40k–$92k before the cut
from 106 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sloppy Goat out and predicted the genre from its 8 similar games. Every figure here, including Sloppy Goat's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–574k
best case 3.2M (Super Meat Boy)
Games like Sloppy Goat

The middle of these games

≈ 4k–574k copies

≈ $3k–$2.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Super Meat Boy at ≈ 2.5M–4.0M copies, ≈ $10.2M–$27.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 23 reviews in their first month; the spread ran 8 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 8) and Precision Platformer (7 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $15.
The era
The games you compared span 2010 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy under 20k
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ActionAdventure
Super Meat Boy
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≈ 2.5M–4.0M
5.0x vs typical
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Time AttackPixel Graphics
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2D2D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.