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wishvane

How big is Deepest Sword?

Estimated owners
≈ 270k–440k
from 11k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deepest Sword out and predicted the genre from its 8 similar games. Every figure here, including Deepest Sword's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 525k–689k
best case 5.8M (Celeste)
Games like Deepest Sword

The middle of these games

≈ 525k–689k copies

≈ $4.1M–$5.9M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 3k to 11k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (5 of 8) and Platformer (5 of 8).
The winners
Winners here lead with 2D Platformer, priced around $15. The breakout hits carry Precision Platformer + 2D Platformer; a typical game here doesn't.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blasphemous 2
2023
Est. copies
≈ 525k–853k
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.7M after Steam's cut $10.0M–$22.7M before the cut
$37.99
21k reviews
Very Positive
CombatFantasy
Momodora: Reverie Under The Moonlight
2016
Est. copies
≈ 495k–805k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
$9.99
12k reviews
Very Positive
Metroidvania2D Platformer
The Messenger
2018
Est. copies
≈ 400k–650k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$19.99
13k reviews
Very Positive
RetroPlatformer
SANABI
2023
Est. copies
≈ 1.1M–1.8M
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.3M after Steam's cut $8.3M–$19.0M before the cut
$14.99
45k reviews
Overwhelmingly Positive
Pixel GraphicsStory Rich
Celeste
2018
Est. copies
≈ 4.4M–7.2M
9.7x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
Neon Abyss
2020
Est. copies
≈ 586k–952k
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.3M before the cut
$19.99
24k reviews
Very Positive
Rogue Legacy 2
2022
Est. copies
≈ 375k–609k
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$24.99
15k reviews
Very Positive
ArcadeMetroidvania

Sizing up your own game? See what its genre can realistically do before you build it.