Sign in
wishvane

How many copies did 7'scarlet sell?

Estimated copies sold
≈ 25k–41k
$209k–$561k after Steam's cut $380k–$864k before the cut
from 879 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 7'scarlet out and predicted the genre from its 8 similar games. Every figure here, including 7'scarlet's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 165k–188k
best case 270k (Homicipher)
Games like 7'scarlet

The middle of these games

≈ 165k–188k copies

≈ $633k–$1.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Homicipher at ≈ 206k–334k copies, ≈ $791k–$2.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 330 to 3k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Romance (7 of 8).
The winners
Winners here lead with Otome + Female Protagonist, priced around $12. The breakout hits carry Horror + Atmospheric + Choose Your Own Adventure; a typical game here doesn't.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

私のリアルは充実しすぎている フルボイス版
2022
Est. copies
≈ 135k–220k
SteamSpy 200k–500k
Est. revenue
$372k–$1.0M after Steam's cut $677k–$1.5M before the cut
$9.99
5k reviews
Overwhelmingly Positive
OtomeFemale Protagonist
Amnesia™: Memories
2015
Est. copies
≈ 218k–354k
SteamSpy 100k–200k
Est. revenue
$598k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$9.99
4k reviews
Very Positive
OtomeVisual Novel
Homicipher
2024
Est. copies
≈ 206k–334k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$791k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$13.99
8k reviews
Overwhelmingly Positive
HorrorOtome
家有大貓 Nekojishi
2017
Est. copies
≈ 144k–234k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Very Positive
LGBTQ+Visual Novel
Hatoful Boyfriend
2014
Est. copies
≈ 424k–689k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$9.99
8k reviews
Very Positive
Visual NovelDating Sim
DRAMAtical Murder
2021
Est. copies
≈ 123k–199k
SteamSpy 50k–100k
Est. revenue
$674k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$19.99
5k reviews
Overwhelmingly Positive
LGBTQ+Sexual Content
灾厄黑龙与谎言公主
2025
Est. copies
≈ 94k–152k
SteamSpy 100k–200k
Est. revenue
$257k–$692k after Steam's cut $468k–$1.1M before the cut
$9.99
4k reviews
Very Positive
Cinderella Phenomenon - Otome/Visual Novel
2017
Est. copies
≈ 142k–231k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayOtome

Sizing up your own game? See what its genre can realistically do before you build it.