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How many copies did Gem Rush sell?

Estimated copies sold
≈ 669–1k
$2k–$5k after Steam's cut $3k–$8k before the cut
from 22 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gem Rush out and predicted the genre from its 8 similar games. Every figure here, including Gem Rush's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 114–684
best case 3.4M (Dota Underlords)
Games like Gem Rush

The middle of these games

≈ 114–684 copies

≈ $163–$777 after Steam's cut

from ~7 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

No genre covers most of your similar games. The closest is Board Game (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Dota Underlords at ≈ 2.6M–4.3M copies. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 23 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Board Game (4 of 8) and Mining (4 of 8).
The winners
Winners here lead with Auto Battler + Tactical. The breakout hits carry Free to Play + Auto Battler + Multiplayer; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dota Underlords
2019
Est. copies
≈ 2.6M–4.3M
12993x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
91k reviews
Very Positive
Free to PlayStrategy
Battle Mine Sweeper
2021
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
Free
Free
7 reviews
7 user reviews
CasualPuzzle
Imperial Settlers: Imperial Miners
2024
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$443–$1k after Steam's cut $805–$2k before the cut
$12.99
5 reviews
5 user reviews
CasualCard Game
Gold Mine Dash
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$28–$73 after Steam's cut $50–$113 before the cut
$1.99
2 reviews
2 user reviews
AdventureStrategy
Gold Rush Clicker
2023
Est. copies
≈ 645–1k
3.7x vs typical
SteamSpy under 20k
Est. revenue
$353–$949 after Steam's cut $642–$1k before the cut
$1.99
26 reviews
Mixed
ClickerIdler
Factory Islands
2024
Est. copies
≈ 397–645
2.3x vs typical
SteamSpy under 20k
Est. revenue
$272–$731 after Steam's cut $494–$1k before the cut
$2.49
16 reviews
Positive
CasualPuzzle
SudoKube
2022
Est. copies
≈ 1k–2k
7.6x vs typical
SteamSpy under 20k
Est. revenue
$719–$2k after Steam's cut $1k–$3k before the cut
$1.99
53 reviews
Mostly Positive
PuzzleSolitaire
高温计划 Heat Plan
2024
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$7–$18 after Steam's cut $12–$28 before the cut
$0.99
1 reviews
1 user reviews
CasualStrategy

Sizing up your own game? See what its genre can realistically do before you build it.