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How many copies did ΔV: Rings of Saturn sell?

Estimated copies sold
≈ 86k–139k
$235k–$632k after Steam's cut $427k–$972k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ΔV: Rings of Saturn out and predicted the genre from its 8 similar games. Every figure here, including ΔV: Rings of Saturn's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 727k–1.5M
best case 38.6M (Portal 2)
Games like ΔV: Rings of Saturn

The middle of these games

≈ 727k–1.5M copies

≈ $7.6M–$9.8M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Portal 2 at ≈ 29.4M–47.8M copies, ≈ $80.8M–$217.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 3k to 20k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Space (5 of 8).
The winners
Winners here lead with Space + Simulation, priced around $20.
The era
The games you compared span 2011 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Universe Sandbox
2015
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.9M–$34.7M after Steam's cut $23.5M–$53.4M before the cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Kerbal Space Program
2015
Est. copies
≈ 7.1M–11.6M
6.2x vs typical
SteamSpy 2M–5M
Est. revenue
$78.6M–$211.3M after Steam's cut $142.9M–$325.1M before the cut
$39.99
146k reviews
Overwhelmingly Positive
SpaceSimulation
Empyrion - Galactic Survival
2020
Est. copies
≈ 853k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
34k reviews
Mostly Positive
Dome Keeper
2022
Est. copies
≈ 550k–893k
SteamSpy 2M–5M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.3M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic
Hardspace: Shipbreaker
2022
Est. copies
≈ 554k–900k
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
5.7x vs typical
SteamSpy 2M–5M
Est. revenue
$21.3M–$57.2M after Steam's cut $38.7M–$88.0M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox
Portal 2
2011
Est. copies
≈ 29.4M–47.8M
20x vs typical
SteamSpy 5M–10M
Est. revenue
$80.8M–$217.4M after Steam's cut $147.0M–$334.4M before the cut
$9.99
466k reviews
Overwhelmingly Positive
Viscera Cleanup Detail
2015
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.1M before the cut
$12.99
24k reviews
Very Positive
SimulationGore

Sizing up your own game? See what its genre can realistically do before you build it.