wishvane
How many copies did Hardspace: Shipbreaker sell?
Estimated copies sold
≈ 531k–863k
$5.1M–$13.7M net $9.3M–$21.1M gross
from 22k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hardspace: Shipbreaker out and predicted the genre from its 3 similar games. Every figure here, including Hardspace: Shipbreaker's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10.0M–15.9M
best case 21.6M (No Man's Sky)
The Exploration lane

A big, proven genre: most sell around 10.3M copies. From a small set, so take it as a sketch.

A typical game
≈ 10.3M copies
≈ $198.5M after Steam's cut
from ~242k reviews
Best case
≈ 21.6M copies
No Man's Sky · ≈ $500.4M after Steam's cut
from 411k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Open World + Open World Survival Craft, priced around $60.
  • None of the games you compared shipped in the last two years; the newest is from 2018. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2018
Est. copies
≈ 7.4M–12.0M
SteamSpy 5M–10M
Est. revenue
$70.9M–$190.6M net $128.9M–$293.2M gross
$34.99
242k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2016
Est. copies
≈ 16.4M–26.7M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$271.3M–$729.5M net $493.3M–$1122.3M gross
$59.99
411k reviews
Very Positive
Open WorldOpen World Survival Craft +6
2016
Est. copies
≈ 7.8M–12.7M
SteamSpy 2M–5M
Est. revenue
$107.6M–$289.3M net $195.7M–$445.1M gross
$49.99
196k reviews
Very Positive
SpaceGrand Strategy +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples