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wishvane

How many copies did Caverns: Lost Sky sell?

Estimated copies sold
≈ 144–234
$791–$2k after Steam's cut $1k–$3k before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Caverns: Lost Sky out and predicted the genre from its 8 similar games. Every figure here, including Caverns: Lost Sky's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 519k–5.4M
best case 15.1M (Subnautica)
Games like Caverns: Lost Sky

The middle of these games

≈ 519k–5.4M copies

≈ $4.0M–$37.2M after Steam's cut

from ~33k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Subnautica at ≈ 11.5M–18.7M copies, ≈ $95.0M–$255.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Survival (7 of 8) and Open World (6 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $30.
The era
None of the games you compared shipped in the last two years; the newest is from 2020. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Subnautica
2018
Est. copies
≈ 11.5M–18.7M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$95.0M–$255.4M after Steam's cut $172.7M–$393.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Empyrion - Galactic Survival
2020
Est. copies
≈ 853k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
34k reviews
Mostly Positive
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
4.3x vs typical
SteamSpy 2M–5M
Est. revenue
$33.0M–$88.8M after Steam's cut $60.1M–$136.6M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
Stonehearth
2018
Est. copies
≈ 397k–646k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before the cut
$19.99
13k reviews
Mostly Positive
PixARK
2019
Est. copies
≈ 389k–631k
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$19.99
13k reviews
Mostly Positive
SurvivalOpen World
Creativerse
2017
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.5M after Steam's cut $13.2M–$30.0M before the cut
$24.99
31k reviews
Mostly Positive
ExplorationSandbox
Colony Survival
2017
Est. copies
≈ 309k–502k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$24.95
9k reviews
Very Positive
Trove
2015
Est. copies
≈ 4.5M–7.4M
2.8x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
93k reviews
Mostly Positive
Free to PlayOpen World

Sizing up your own game? See what its genre can realistically do before you build it.