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How many copies did The Outpost Nine: Episode 1 sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 53 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Outpost Nine: Episode 1 out and predicted the genre from its 8 similar games. Every figure here, including The Outpost Nine: Episode 1's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–6k
best case 31k (The Butterfly Collector)
Games like The Outpost Nine: Episode 1

The middle of these games

≈ 3k–6k copies

≈ $15k–$31k after Steam's cut

from ~124 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: The Butterfly Collector at ≈ 24k–38k copies, ≈ $6k–$17k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 86 reviews in their first month; the spread ran 65 to 107.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Gore (5 of 8) and Visual Novel (5 of 8).
The winners
Winners here lead with Visual Novel + Word Game, priced around $1. The breakout hits carry Word Game + Psychological Horror + Female Protagonist; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Dark Room
2018
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$39k after Steam's cut $26k–$60k before the cut
$13.99
124 reviews
Very Positive
Early AccessAdventure
Hell of Sins: soul
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$8.99
81 reviews
Mixed
Visual NovelAdventure
Cleansuit
2017
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$3.99
55 reviews
Very Positive
IndieViolent
Nanairo Reincarnation
2019
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$40k–$107k after Steam's cut $72k–$164k before the cut
$29.99
167 reviews
Very Positive
Visual NovelAnime
Winter Polaris
2019
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$14.99
97 reviews
Very Positive
CasualGore
I, the Forgotten One
2023
Est. copies
≈ 5k–8k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$7.99
200 reviews
Very Positive
AdventurePsychological
HAPPY SAIN† SHEOL
2024
Est. copies
≈ 6k–10k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $35k–$79k before the cut
$10.99
254 reviews
Very Positive
AdventureAnime
The Butterfly Collector
2025
Est. copies
≈ 24k–38k
7.7x vs typical
SteamSpy 20k–50k
Est. revenue
$6k–$17k after Steam's cut $12k–$27k before the cut
$0.99
952 reviews
Very Positive
Visual NovelWord Game

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