wishvane
How many copies did Final Upgrade sell?
Estimated copies sold
≈ 11k–18k
$60k–$162k net $110k–$249k gross
from 457 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Final Upgrade out and predicted the genre from its 8 similar games. Every figure here, including Final Upgrade's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 409k–492k
best case 5.2M (ASTRONEER)
The Building lane

A solid, mid-sized genre: most sell around 438k copies, with a few that break out far above.

A typical game
≈ 438k copies
≈ $5.5M after Steam's cut
from ~14k reviews
Best case
≈ 5.2M copies
ASTRONEER · ≈ $60.7M after Steam's cut
from 139k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Base-Building + Open World, priced around $24.
  • The breakout hits carry Open World + Open World Survival Craft + Base-Building; a typical game here doesn't.
  • The games you compared span 2017 to 2026, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 1.7M–2.8M
5.2x vs typical
SteamSpy 1M–2M
Est. revenue
$11.3M–$30.4M net $20.6M–$46.8M gross
$23.99
72k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building +6
2021
Est. copies
≈ 2.3M–3.7M
6.6x vs typical
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M net $22.6M–$51.4M gross
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace +6
2019
Est. copies
≈ 4.0M–6.5M
10x vs typical
SteamSpy 2M–5M
Est. revenue
$32.9M–$88.5M net $59.8M–$136.1M gross
$29.99
139k reviews
Very Positive
MultiplayerOpen World +6
2022
Est. copies
≈ 305k–496k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M net $3.1M–$6.9M gross
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer +6
2020
Est. copies
≈ 1.6M–2.5M
4.3x vs typical
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.8M net $19.5M–$44.3M gross
$24.99
59k reviews
Very Positive
SandboxBase-Building +6
2017
Est. copies
≈ 313k–509k
SteamSpy 200k–500k
Est. revenue
$3.0M–$8.1M net $5.5M–$12.5M gross
$34.99
9k reviews
Very Positive
Early AccessSpace +6
2024
Est. copies
≈ 438k–712k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M net $6.6M–$15.0M gross
$29.99
18k reviews
Very Positive
StrategySimulation +6
2026
Est. copies
≈ 354k–575k
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.8M net $5.3M–$12.1M gross
$29.99
15k reviews
Overwhelmingly Positive
ManagementStrategy +6

Sizing up your own game? See what its genre can realistically do before you build it.

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