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How many copies did Royal Alchemist sell?

Estimated copies sold
≈ 8k–13k
$44k–$118k after Steam's cut $80k–$182k before the cut
from 323 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Royal Alchemist out and predicted the genre from its 8 similar games. Every figure here, including Royal Alchemist's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 77k–151k
best case 557k (Hatoful Boyfriend)
Games like Royal Alchemist

The middle of these games

≈ 77k–151k copies

≈ $490k–$652k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Hatoful Boyfriend at ≈ 424k–689k copies, ≈ $1.2M–$3.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Female Protagonist (8 of 8) and Visual Novel (8 of 8).
The winners
Winners here lead with Visual Novel + Dating Sim, priced around $10.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Free to PlayNudity
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Female ProtagonistOtome
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2.0x vs typical
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3.6x vs typical
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