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How many copies did Blast the Past sell?

Estimated copies sold
≈ 5k–8k
from 156 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blast the Past out and predicted the genre from its 8 similar games. Every figure here, including Blast the Past's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 26k–221k
best case 777k (Hot Dogs, Horseshoes & Hand Grenades)
Games like Blast the Past

The middle of these games

≈ 26k–221k copies

≈ $361k–$2.3M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Hot Dogs, Horseshoes & Hand Grenades at ≈ 592k–962k copies, ≈ $3.3M–$8.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 63 to 24k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and VR (6 of 8).
The winners
Winners here lead with Sandbox + VR, priced around $20.
The era
The games you compared span 2011 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Universe Sandbox Legacy
2011
Est. copies
≈ 188k–306k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Very Positive
SimulationSandbox
Hot Dogs, Horseshoes & Hand Grenades
2026
Est. copies
≈ 592k–962k
9.1x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$19.99
24k reviews
Overwhelmingly Positive
SandboxVR
IRON REBELLION
2024
Est. copies
≈ 21k–34k
SteamSpy 50k–100k
Est. revenue
$145k–$391k after Steam's cut $264k–$601k before the cut
$24.99
853 reviews
Very Positive
VRMechs
Megaton Rainfall
2017
Est. copies
≈ 79k–128k
SteamSpy 200k–500k
Est. revenue
$346k–$930k after Steam's cut $629k–$1.4M before the cut
$15.99
2k reviews
Mostly Positive
SuperheroDestruction
IKEA VR Experience
2016
Est. copies
≈ 16k–26k
SteamSpy under 20k
Est. revenue
Free
Free
386 reviews
Mixed
HentaiVR
HARD BULLET
2020
Est. copies
≈ 162k–263k
2.5x vs typical
SteamSpy 50k–100k
Est. revenue
$891k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$19.99
7k reviews
Very Positive
VRGore
Maximum Override
2017
Est. copies
≈ 11k–17k
SteamSpy 20k–50k
Est. revenue
$21k–$55k after Steam's cut $37k–$85k before the cut
$6.99
311 reviews
Mixed
ActionDestruction
Wreckfest 2
2025
Est. copies
≈ 142k–231k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$34.99
6k reviews
Mostly Positive
RacingSimulation

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