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How many copies did Legend of Keepers: Career of a Dungeon Manager sell?

Estimated copies sold
≈ 136k–221k
$748k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
from 5k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Legend of Keepers: Career of a Dungeon Manager out and predicted the genre from its 8 similar games. Every figure here, including Legend of Keepers: Career of a Dungeon Manager's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–32k
best case 1.9M (Skul: The Hero Slayer)
Games like Legend of Keepers: Career of a Dungeon Manager

The middle of these games

≈ 3k–32k copies

≈ $8k–$105k after Steam's cut

from ~546 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Rogue-like (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Skul: The Hero Slayer at ≈ 1.4M–2.3M copies, ≈ $7.8M–$21.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 115 reviews in their first month; the spread ran 19 to 15k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (4 of 8) and Turn-Based Combat (4 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $20. The breakout hits carry Action Roguelike + Action + 2D; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
105x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.1M after Steam's cut $14.3M–$32.5M before the cut
$19.99
58k reviews
Very Positive
IndieAction
3dSen PC
2025
Est. copies
≈ 14k–22k
SteamSpy 20k–50k
Est. revenue
$57k–$153k after Steam's cut $104k–$236k before the cut
$14.99
557 reviews
Very Positive
PlatformerAdventure
Praise Dead
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before the cut
$4.99
128 reviews
Mostly Positive
RPGStrategy
Hero King Quest: Peacemaker Prologue
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before the cut
$10.99
59 reviews
Very Positive
JRPGTurn-Based Combat
Legend of Keepers: Prologue
2019
Est. copies
≈ 68k–111k
4.4x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
2k reviews
Very Positive
Turn-Based CombatDungeon Crawler
Soulash
2022
Est. copies
≈ 14k–22k
SteamSpy 20k–50k
Est. revenue
$56k–$150k after Steam's cut $101k–$231k before the cut
$14.99
546 reviews
Mostly Positive
RPGTraditional Roguelike
Great Ambition of the SLIMES
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$9k after Steam's cut $6k–$15k before the cut
$11.99
43 reviews
Mixed
Turn-Based StrategyStrategy
Underhero
2018
Est. copies
≈ 35k–57k
2.1x vs typical
SteamSpy under 20k
Est. revenue
$145k–$391k after Steam's cut $264k–$601k before the cut
$14.99
1k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.